Commander
5.0±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks2
Other acceleration5
Tutors2
Draw engines4
Cantrips & burst draw3
Recursion2
Value engines5
Other1
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate2
Protection5
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands1
Premium utility lands2
Utility lands6
Taplands6
Other2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 62%)+20ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces7
Combat threats8
Sacrifice outlets1
Drain effects1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.0 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats92Mana base84Speed76
✓
Mass land denial (1)
✓
Extra turns (1)
✕Game changers — none
✕2-card combo — none
Themes10 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm15 cards
15 storm synergies. Chain spells for exponential value.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.