Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence731 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana13
+9
+7
Mana rocks2
Other acceleration2
Treasure generators2
Commander Draw Engine (Mister Negative provides card draw)+10ⓘ
Tutors11
Draw engines7
Cantrips & burst draw1
Recursion2
+3
Value engines1
Counterspells1
Spot removal5
Graveyard hate1
Stax & hate8
Protection10
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (17 sources)+7ⓘ
Fetchlands7
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands5
+9
+6
+5
+5
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+2
+2
5 Combo Families (5 lines, Consistency: 94%)+43ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces8
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets1
Reanimation4
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency96Mana base95Threats95
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 17
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Ad Nauseam3 cards
3 Ad Nauseam package cards. Draw your deck with life-for-cards effects.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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