Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence422 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Xenagos: Haste enablers+8ⓘ
Commander Synergy+5ⓘ
Heavy Curve−10ⓘ
Fast mana3
Mana rocks3
Mana dorks8
Land ramp6
Other acceleration4
Commander Synergy+1ⓘ
Draw engines5
Cantrips & burst draw4
Scry & Surveil1
Value engines2
Artifact/enchantment removal1
Spot removal4
Board wipes2
Stax & hate2
Protection1
Mana Acceleration+12ⓘ
Two-Color Mana Base+4ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands8
Taplands3
Basic lands2
5 Combo Families+30ⓘ
Combat Damage Synergy+25ⓘ
Xenagos: Power doubler+24ⓘ
Commander Synergy+11ⓘ
Combo pieces7
Synergy pieces8
Win conditions7
Combat threats4
Sacrifice outlets1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 (Bracket 3)+Mass Land Denial→ Bracket 4
Markers
Learn more →✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 4
Minimum Bracket 3
✕Game changers — none
✕Extra turns — none
Themes6 total
Extra Combats9 cards
9 extra combat effects. Attack multiple times per turn.
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Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.