Arcades, the Aggressive

4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(325 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+8
Fast mana1
Other acceleration1
Commander Draw Engine (Arcades, the Strategist provides card draw)+18
Commander Synergy (1 groups)+6
Recursion1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 70%)+21
Commander Synergy (1 groups)+4
Win conditions1
Sacrifice outlets1
Token generators1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 → Bracket 3
Interaction91Threats83Mana base81

Right at the Bracket 3 threshold

2.0 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Defenders/Walls27 cards

27 defenders/walls. Build an impenetrable wall, then convert to damage.

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos1 total