Commander
7.2±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence474 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks1
Mana dorks6
Land ramp1
Other acceleration1
Treasure generators1
Tutors17
Draw engines3
Cantrips & burst draw3
Scry & Surveil1
Recursion9
Spot removal7
Artifact/enchantment removal3
Graveyard hate1
Board wipes1
Protection3
Two-Color Mana Base (no fixing needed)+25ⓘ
Mana Acceleration (14 sources)+2ⓘ
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+4
Utility lands2
+2
+2
Taplands1
+2
Basic lands2
+13
+12
3 Combo Families (3 lines, Consistency: 90%)+33ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces4
Synergy pieces5
Drain effects2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Consistency92Speed84Threats84
0.2 above Bracket 3 ceiling (7)
1.8 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
2-card combo 3
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
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Reanimator8 cards
8 reanimation effects. Recur creatures and key permanents from the graveyard.
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History
No history yet
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