Mahoraga

Commander
3.6±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence227 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Efficient Curve+8
Fast mana2
Mana rocks4
Land ramp7
Other acceleration1
Tutors5
Draw engines5
Cantrips & burst draw3
Scry & Surveil5
Recursion5
Value engines10
Counterspells3
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate1
Protection8
Mana Acceleration+2
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands9
Taplands4
Basic lands3
Tempo Control+6.4
Combat Damage Synergy+4
Synergy pieces9
Win conditions1
Combat threats1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2

0.6 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

+1/+1 Counters18 cards

18 counter synergies. Grow creatures over time for massive threats.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Counter Control10 cards

10 counterspells. Control the stack and protect key win conditions.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.