Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(581 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks2
Other acceleration1
Treasure generators1
Tutors1
Draw engines11
Cantrips & burst draw2
Recursion5
Counterspells5
Spot removal12
Board wipes3
Fetchlands3
Dual & shock lands11
Premium utility lands3
Utility lands9
Taplands8
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: token package, aristocrats engine, 2 damage multipliers+24ⓘ
Combo pieces5
Synergy pieces13
Win conditions3
Combat threats1
Sacrifice outlets1
Token generators5
Reanimation1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats97Interaction95Mana base95
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.