Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(437 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana dorks17
Land ramp5
Other acceleration3
Commander Draw Engine (Freyalise, Llanowar's Fury provides card draw)+10ⓘ
Tutors7
Draw engines7
Cantrips & burst draw4
Recursion2
Value engines3
Spot removal2
Board wipes2
Protection2
Mana Acceleration (26 sources)+15ⓘ
Mono-Color Mana Base (no fixing needed)+9ⓘ
Mono-Color Powerhouse Lands (1)+3ⓘ
Premium utility lands1
Utility lands4
Basic lands1
Forest+29
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 3 haste enablers, 1 evasion enabler, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combo pieces3
Synergy pieces6
Win conditions2
Combat threats2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Speed94Consistency89Threats86
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elf Tribal27 cards
27 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal19 cards
19 druid creatures detected. Tribal synergies can create powerful board states.