Malcolm, Keen-Eyed Navigator / Kediss, Emberclaw Familiar

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Commander
See all Malcolm, Keen-Eyed Navigator data
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence528 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve+15
Fast mana3
Mana rocks1
Mana dorks1
Tutors4
Draw engines5
Cantrips & burst draw8
Value engines1
Counterspells15
Spot removal2
Stax & hate1
Protection2
Other1
Two-Color Mana Base (no fixing needed)+25
Fetchlands1
Dual & shock lands2
Premium utility lands1
Utility lands1
Basic lands2
9 Combo(s) Detected (Consistency: 100%)+65
Combo Commander+15
Tempo Control+13.6
Extra Turn Package+10
Combo pieces9
Sacrifice outlets1
Clone effects1
Extra turns2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Game changers 1
Minimum Bracket 3
Extra turns 2
Mass land denial — none
2-card combo — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Counter Control21 cards

21 counterspells. Control the stack and protect your win conditions.

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Burn11 cards

11 damage dealers. Burn opponents down with direct damage.

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Aristocrats7 cards

7 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos9 total

  • 2-card combos · 5
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  • 3-card combos · 4
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