Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(766 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (3 groups)+32.5ⓘ
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana13
Mana rocks3
Mana dorks6
Treasure generators1
Tutors10
Draw engines8
Cantrips & burst draw1
Recursion1
Control Strategy Bonus (23.7 interaction cards)+30ⓘ
Counterspells13
Spot removal5
Graveyard hate1
Two-Color Powerhouse Lands (4)+13ⓘ
Mana Acceleration (22 sources)+12ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands4
Utility lands5
Taplands2
3 Combo Families (3 lines, Consistency: 96%)+34ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Combat Damage Synergy: token package, 1 haste enabler+4ⓘ
Combo pieces5
Synergy pieces1
Win conditions1
Combat threats1
Reanimation1
Clone effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed98Consistency95Interaction94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Clones10 cards
10 clone effects. Copy the best threats on the battlefield.