Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(566 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana dorks1
Treasure generators1
Tutors5
Draw engines3
Cantrips & burst draw9
Recursion6
Value engines4
Counterspells6
Spot removal8
Board wipes2
Protection2
Dual & shock lands8
Premium utility lands3
Utility lands8
12 Combo(s) Detected (Consistency: 94%)+77ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 1 damage multiplier+14ⓘ
Combo pieces9
Synergy pieces7
Sacrifice outlets1
Reanimation1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Consistency89Mana base83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Wizard Tribal25 cards
25 wizard creatures detected. Tribal synergies can create powerful board states.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos12 total
- Dualcaster Mage+Ghostly Flicker
- Naru Meha, Master Wizard+Ghostly Flicker
- Dualcaster Mage+Essence Flux
- Naru Meha, Master Wizard+Displace
- Dualcaster Mage+Displace
- Naru Meha, Master Wizard+Essence Flux
- Inalla, Archmage Ritualist+Bloodline Necromancer+Ruthless Technomancer
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld+Essence Flux
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld+Ghostly Flicker
- Dualcaster Mage+Splash Portal