Commander
5.1±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(352 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration6
Treasure generators3
Tutors2
Draw engines7
Cantrips & burst draw5
Recursion6
Value engines11
Other3
Spot removal5
Graveyard hate5
Board wipes1
Protection1
Mono-Color Mana Base (no fixing needed)+14ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Powerhouse Lands (1)+3ⓘ
Dual & shock lands1
Utility lands3
Taplands4
Basic lands1
Swamp+30
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces1
Synergy pieces5
Win conditions1
Combat threats3
Sacrifice outlets1
Drain effects4
Token generators1
Reanimation5
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats88Consistency84Speed70
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.