Commander
4.4±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Commander combat pressure
High confidence(292 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (55% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks7
Land ramp2
Other acceleration5
Treasure generators1
Tutors3
Draw engines9
Cantrips & burst draw4
Recursion3
Counterspells3
Spot removal3
Board wipes4
Protection6
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+17ⓘ
Commander Synergy (1 groups)+3ⓘ
Synergy pieces1
Win conditions10
Combat threats6
Drain effects1
Token generators1
Reanimation1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Consistency80Interaction72Speed71
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.