Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(820 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (73% CMC 0-2)+15ⓘ
Fast mana10
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators4
Low Land Count (27/28)+-3ⓘ
Tutors9
Draw engines12
Cantrips & burst draw1
Wheels1
Recursion1
Value engines4
Counterspells8
Spot removal5
Board wipes2
Stax & hate2
Mana Acceleration (17 sources)+7ⓘ
Low Land Count (27/28)+-3ⓘ
Fetchlands9
Dual & shock lands7
Premium utility lands5
Utility lands1
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Combat Damage Synergy: 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+24ⓘ
Tempo Control (lockout lethality)+12.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces10
Synergy pieces2
Combat threats1
Drain effects1
Token generators1
Reanimation1
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats97Consistency96Mana base96
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes10 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.