Toph, the First Metalbender

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(388 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
8 Combo(s) Detected (Consistency: 92%)+57
Combat Damage Synergy: 1 extra combat, 3 haste enablers+12
Sacrifice outlets1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Threats91Speed87Mana base84

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters15 cards

15 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Blink/Flicker11 cards

11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos8 total