Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks1
Land ramp5
Treasure generators1
Commander Synergy (1 groups)+9ⓘ
Tutors2
Draw engines6
Recursion1
Counterspells2
Spot removal4
Board wipes1
Protection3
Two-Color Powerhouse Lands (2)+5ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands6
Taplands1
4 Combo(s) Detected (Consistency: 62%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 5 evasion enablers+25ⓘ
Commander Synergy (2 groups)+14ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+2.4ⓘ
Combo pieces6
Synergy pieces3
Win conditions4
Combat threats5
Token generators7
Damage multipliers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats97Mana base78Consistency71
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
+1/+1 Counters27 cards
27 counter synergies. Grow your creatures over time for massive threats.
Aggro21 cards
21 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.