Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(285 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks2
Mana dorks6
Land ramp3
Other acceleration4
Other1
Tutors3
Draw engines5
Cantrips & burst draw5
Recursion1
Spot removal1
Artifact/enchantment removal1
Board wipes3
Stax & hate1
Protection2
Mana Acceleration (18 sources)+8ⓘ
Two-Color Powerhouse Lands (3)+8ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands10
Taplands4
Combat Damage Synergy: token swarm strategy, 4 token doublers, 3 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces2
Win conditions3
Combat threats12
Token generators3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Mana base89Speed80Threats73
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
+1/+1 Counters14 cards
14 counter synergies. Grow your creatures over time for massive threats.
Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.