Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(383 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana5
Mana rocks1
Other acceleration3
Commander Draw Engine (Maralen of the Mornsong provides card draw)+15ⓘ
Low Land Count (15/30)+-38ⓘ
Tutors9
Draw engines4
Cantrips & burst draw1
Wheels2
Recursion2
Value engines1
Control Strategy Bonus (12.4 interaction cards)+22ⓘ
Spot removal11
Graveyard hate1
Board wipes4
Stax & hate3
Protection7
Mono-Color Mana Base (no fixing needed)+51ⓘ
Mono-Color Powerhouse Lands (5)+23ⓘ
Mana Acceleration (13 sources)+3ⓘ
Low Land Count (15/30)+-38ⓘ
Fetchlands1
Utility lands8
1 Combo(s) Detected (Consistency: 90%)+23ⓘ
Combo pieces2
Synergy pieces2
Win conditions2
Combat threats1
Sacrifice outlets1
Drain effects1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Interaction87Speed72Mana base70
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain8 cards
8 lifedrain effects. Drain opponents' life while gaining your own.