Commander
3.6±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(227 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks2
Tutors1
Draw engines1
Cantrips & burst draw1
Recursion3
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate1
Fetchlands12
Dual & shock lands4
Premium utility lands6
Taplands1
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base96Threats39Interaction30
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Cat Tribal20 cards
20 cat creatures detected. Tribal synergies can create powerful board states.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.