Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Go-wide combat finish
High confidence(510 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana3
Mana rocks3
Mana dorks7
Land ramp6
Tutors1
Draw engines10
Cantrips & burst draw4
Recursion1
Value engines3
Counterspells2
Spot removal8
Board wipes2
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands6
Dual & shock lands14
Premium utility lands9
Utility lands1
Combat Damage Synergy: token swarm strategy, 2 token doublers, 4 haste enablers, 4 evasion enablers, 4 damage multipliers+25ⓘ
Commander Synergy (2 groups)+7ⓘ
Synergy pieces7
Combat threats6
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Mana base98Speed84Interaction83
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Human Tribal18 cards
18 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.