Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(527 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks5
Mana dorks6
Land ramp1
Other acceleration5
Treasure generators2
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Commander Synergy (1 groups)+3ⓘ
Draw engines6
Cantrips & burst draw3
Recursion2
Value engines2
Control Strategy Bonus (16.6 interaction cards)+30ⓘ
Counterspells3
Spot removal4
Board wipes4
Mana Acceleration (22 sources)+12ⓘ
Dual & shock lands11
Premium utility lands15
Utility lands3
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
Tempo Control (lockout lethality)+10.6ⓘ
Commander Synergy (1 groups)+8ⓘ
Win conditions4
Combat threats5
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Mana base96Speed90Interaction85
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Dragon Tribal23 cards
23 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.