0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
This deck synergizes with lands entering, leaving, or being sacrificed.
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
9 counter synergies. Grow your creatures over time for massive threats.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
Grade
Vectors
Card Changes
Added (1)
Removed (1)
Grade
Card Changes
Added (1)
Removed (1)
Grade
Vectors
Card Changes
Added (3)
Removed (3)
Grade
Vectors
Card Changes
Added (4)
Removed (4)
Grade
Vectors
Card Changes
Added (2)
Removed (2)
Grade
Vectors
Card Changes
Added (2)
Removed (2)