Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(291 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks4
Land ramp2
Other acceleration1
Draw engines1
Cantrips & burst draw4
Recursion8
Value engines2
Spot removal5
Graveyard hate1
Fetchlands6
Premium utility lands1
Utility lands14
Taplands4
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces7
Win conditions1
Combat threats3
Sacrifice outlets8
Drain effects1
Token generators13
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats96Mana base83Consistency53
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats25 cards
25 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.