Commander
7.2±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence497 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Fast mana2
Mana dorks9
Land ramp5
Other acceleration4
Treasure generators1
Commander Draw Engine+15ⓘ
Tutors1
Draw engines5
Cantrips & burst draw2
Scry & Surveil2
Recursion12
Value engines5
Artifact/enchantment removal1
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate3
Edict effects2
Mana Acceleration+8ⓘ
Fetchlands10
Dual & shock lands11
Premium utility lands5
Utility lands6
Basic lands3
1 Combo Family+18ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+8ⓘ
Combo pieces2
Synergy pieces7
Win conditions4
Combat threats6
Drain effects2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.2 → Bracket 4
0.2 above Bracket 3 ceiling (7)
1.8 below Bracket 5 threshold (9)
This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Graveyard (Commander)12 cards
This deck uses the graveyard as a primary resource.
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Stompy / Big Mana33 cards
33 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter20 cards
20 legendary synergies. Legends in the deck grow stronger together.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.