Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(756 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana13
+10
+10
+9
+9
+7
Mana dorks2
Other acceleration1
Treasure generators2
Tutors8
+3
Draw engines3
Value engines1
Other1
Control Strategy Bonus (27.3 interaction cards)+30ⓘ
Counterspells1
Spot removal3
Graveyard hate1
Stax & hate14
Protection7
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands7
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands4
+9
+6
+5
+4
Premium utility lands4
+6
+5
+5
+5
Utility lands6
+4
+2
+2
+2
+2
+2
Taplands1
Basic lands2
+2
+1
12 Combo Families (12 lines, Consistency: 86%)+74ⓘ
Combat Damage Synergy: token package, 3 extra combats, 2 haste enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Commander Synergy (3 groups)+24ⓘ
Combo Commander: Winota, Joiner of Forces+15ⓘ
Combo pieces9
Synergy pieces5
Win conditions1
Combat threats9
Sacrifice outlets1
Token generators2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats99Mana base95Speed94
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 7
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes6 total
Human Tribal28 cards
28 human creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies26 cards
26 low-cost creatures. Swarm the board and pump for lethal attacks.
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Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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