Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(409 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Land ramp10
Other acceleration4
Tutors1
Draw engines2
Cantrips & burst draw6
Wheels1
Recursion3
Value engines2
Counterspells3
Spot removal7
Graveyard hate1
Protection4
Mana Acceleration (18 sources)+8ⓘ
Fetchlands11
Dual & shock lands10
Premium utility lands11
Combat Damage Synergy: token package, 2 extra combats, 1 haste enabler, 2 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Combo pieces3
Synergy pieces1
Combat threats3
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Mana base99Threats67Speed64
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
Cycling10 cards
10 cycling cards. Smooth draws while triggering cycling payoffs.
Blink/Flicker7 cards
7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.