Mogis, God of Slaughter

2.7±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Low confidence(151 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Spot removal2
Graveyard hate1
Two-Color Mana Base (no fixing needed)+22
Two-Color Powerhouse Lands (1)+6
Premium utility lands1
Basic lands2
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+16
Combat threats1
Drain effects1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.7 → Bracket 1
Mana base75Threats54Consistency27

1.7 above Bracket 0 ceiling (1)

0.3 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Goblin Tribal23 cards

23 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

Burn9 cards

9 damage dealers. Burn opponents down with direct damage.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.