5.7±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence406 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Mana dorks1
Land ramp9
Other acceleration2
Commander Synergy (1 groups)+1ⓘ
Tutors2
+8
+5
Draw engines1
Cantrips & burst draw8
+5
Wheels1
+8
Recursion1
Value engines20
Spot removal5
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (17 sources)+5ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands4
+6
+5
+5
+4
Other1
Combat Damage Synergy: 3 haste enablers+6ⓘ
Synergy pieces5
Combat threats1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency96Mana base84Speed69
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Cascade19 cards
19 cascade/discover effects. Cast spells for free off the top.
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Chaos17 cards
17 chaos effects. Embrace randomness with coin flips and dice rolls.
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Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.