Commander
No commander provided7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(525 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks3
Mana dorks6
Land ramp1
Treasure generators1
Tutors8
Draw engines5
Cantrips & burst draw1
Recursion1
Counterspells13
Spot removal1
Graveyard hate1
Protection4
Mana Acceleration (18 sources)+8ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands1
Taplands6
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
Combat Damage Synergy: token package, 1 haste enabler+4ⓘ
Combo pieces4
Win conditions1
Clone effects1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Interaction93Speed91Consistency91
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Blink/Flicker6 cards
6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stax6 cards
6 stax pieces. Tax and restrict opponents' resources while breaking parity.