Commander
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence341 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana5
Mana rocks2
Land ramp2
Other acceleration2
Treasure generators2
Minor treasure1
Other acceleration2
Tutors2
Cantrips & burst draw2
Recursion1
Value engines1
Synergy support1
Counterspells2
Artifact/enchantment removal2
Spot removal6
Board wipes4
Stax & hate7
Protection3
+1
Mono-Color Mana Base+18ⓘ
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Basic lands1
+25
4 Combo Families+30ⓘ
Combat Damage Synergy+25ⓘ
Combo pieces6
Synergy pieces7
Win conditions7
Combat threats8
Drain effects5
Enablers1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.4 (Bracket 3)+Mass Land Denial→ Bracket 4
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
Mass land denial 2
Minimum Bracket 4
✓
2-card combo 2
Minimum Bracket 3
✕Extra turns — none
Themes4 total
Legends Matter15 cards
15 legendary synergies. Legends in the deck grow stronger together.
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Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
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Extra Combats4 cards
4 extra combat effects. Attack multiple times per turn.
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