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Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence644 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana6
Mana rocks1
Other acceleration2
Tutors4
Draw engines5
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells6
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate3
Edict effects1
Protection2
Two-Color Powerhouse Lands (1)+6ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands1
Basic lands2
12 Combo(s) Detected (Consistency: 94%)+77ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Combo pieces15
Synergy pieces5
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects1
Reanimation3
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 6
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Consultation / Thoracle4 cards
4 Consultation line cards. Win by exiling your library.
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