Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence493 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy+6ⓘ
Heavy Curve−10ⓘ
Fast mana3
Mana rocks7
Other acceleration1
Tutors5
Draw engines4
Cantrips & burst draw1
Recursion3
Value engines1
Counterspells1
Spot removal11
Board wipes3
Stax & hate2
Protection12
Mana Acceleration+1ⓘ
Fetchlands3
Dual & shock lands10
Premium utility lands3
Utility lands3
Taplands1
Basic lands3
Combat Damage Synergy: token package, 2 extra combats, 2 haste enablers, 8 evasion enablers, 5 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 88%)+23ⓘ
Commander Synergy+10ⓘ
Combo pieces1
Synergy pieces2
Win conditions5
Combat threats5
Token generators1
Reanimation7
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 7
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Angel Tribal30 cards
30 angel creatures detected. Tribal synergies can create powerful board states.
,,,,
Stompy / Big Mana29 cards
29 high-impact creatures. Ramp into massive threats that dominate the board.
,,,,
Legends Matter21 cards
21 legendary synergies. Your legends grow stronger together.
,,,,