Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(432 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks2
Other acceleration2
Treasure generators4
Low Land Count (29/33)+-10ⓘ
Tutors2
Draw engines8
Recursion6
Value engines4
Spot removal6
Board wipes2
Stax & hate3
Two-Color Mana Base (no fixing needed)+22ⓘ
Low Land Count (29/33)+-10ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands4
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 66%)+24ⓘ
Combo pieces4
Synergy pieces10
Win conditions2
Combat threats1
Drain effects2
Reanimation5
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.3 (Bracket 3)+Game Changers→ Bracket 4
Threats96Interaction84Mana base75
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Angel Tribal12 cards
12 angel creatures detected. Tribal synergies can create powerful board states.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.