Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(337 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (52% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks1
Mana dorks2
Land ramp6
Other acceleration3
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Commander Synergy (1 groups)+3ⓘ
Tutors1
Draw engines4
Cantrips & burst draw2
Value engines3
Control Strategy Bonus (12.2 interaction cards)+21ⓘ
Counterspells1
Spot removal9
Board wipes3
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands3
Utility lands8
Taplands7
Combat Damage Synergy: token package, 3 haste enablers, 3 evasion enablers, 2 damage multipliers+25ⓘ
Commander Synergy (1 groups)+8ⓘ
Synergy pieces1
Win conditions5
Combat threats6
Token generators1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Mana base81Threats72Consistency64
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal20 cards
20 dragon creatures detected. Tribal synergies can create powerful board states.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.