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3.2±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence171 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Other acceleration1
Treasure generators3
Tutors2
Draw engines4
Cantrips & burst draw4
Wheels1
Scry & Surveil1
Recursion4
Value engines3
Spot removal3
Stax & hate3
Edict effects1
Protection3
Two-Color Mana Base (no fixing needed)+21ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands4
Taplands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 3 haste enablers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 64%)+24ⓘ
Combo pieces3
Synergy pieces3
Win conditions1
Sacrifice outlets2
Drain effects2
Token generators2
Reanimation5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
0.2 above Bracket 1 ceiling (3)
1.8 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats31 cards
31 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
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Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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