Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(352 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana dorks1
Other acceleration2
Tutors2
Draw engines4
Cantrips & burst draw1
Wheels1
Value engines6
Spot removal4
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection2
5 Combo(s) Detected (Consistency: 60%)+36ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 tribal lords, 4 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces6
Synergy pieces12
Win conditions3
Combat threats2
Sacrifice outlets2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.3 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats98Mana base70Consistency51
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Goblin Tribal28 cards
28 goblin creatures detected. Tribal synergies can create powerful board states.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.