Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(273 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks3
Other acceleration4
Tutors2
Draw engines4
Cantrips & burst draw6
Recursion3
Counterspells1
Spot removal5
Board wipes3
Stax & hate2
Protection1
Fetchlands1
Dual & shock lands7
Premium utility lands4
Utility lands10
Taplands6
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+17ⓘ
Synergy pieces2
Win conditions2
Combat threats2
Sacrifice outlets1
Token generators2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Mana base85Consistency74Interaction53
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter26 cards
26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm19 cards
19 storm synergies. Chain spells for exponential value.
+1/+1 Counters12 cards
12 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.