Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(421 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks6
Mana dorks1
Other acceleration2
Treasure generators3
Commander Draw Engine (Emet-Selch, Unsundered provides card draw)+15ⓘ
Tutors1
Draw engines13
Cantrips & burst draw8
Wheels1
Recursion2
Value engines2
Counterspells4
Spot removal3
Board wipes4
Protection1
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands5
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combo pieces2
Synergy pieces8
Win conditions1
Token generators2
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Consistency90Mana base84Threats82
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill12 cards
12 mill effects. Empty opponent libraries or fuel your graveyard.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.