Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(423 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks10
Land ramp1
Other acceleration3
Treasure generators1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+2ⓘ
Draw engines7
Cantrips & burst draw10
Recursion1
Value engines3
Counterspells6
Spot removal16
Board wipes2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands8
Tempo Control (lockout lethality)+15.4ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Synergy pieces3
Win conditions1
Drain effects4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Consistency92Interaction89Mana base86
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.