9.3±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence674 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana12
Mana rocks7
Mana dorks3
Other acceleration1
Tutors15
Draw engines4
Cantrips & burst draw2
Scry & Surveil1
Recursion10
Value engines5
Spot removal6
Graveyard hate1
Stax & hate1
Protection4
Mana Acceleration+11ⓘ
Fetchlands7
Dual & shock lands6
Premium utility lands4
Utility lands11
Taplands3
6 Combo Families+47ⓘ
Combat Damage Synergy+6ⓘ
Combo pieces20
Synergy pieces1
Win conditions1
Combat threats1
Sacrifice outlets3
Drain effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.3 → Bracket 5
0.3 above Bracket 4 ceiling (9)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 4
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
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Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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History7 snapshots
Grade
Power8.9→9.3+0.4
BracketB4→B5(+1)
Vectors
Velocity
90→90
—
Consistency
97→97
—
Interaction
36→44
+8
Efficiency
95→95
—
Lethality
93→97
+4
Card Changes
Added (7)
Removed (7)
Combos:15→21+6
Grade
Power8.8→8.9+0.1
BracketB4→B4
Vectors
Velocity
91→90
-1
Consistency
97→97
—
Interaction
36→36
—
Efficiency
95→95
—
Lethality
93→93
—
Card Changes
Added (1)
Removed (1)
Grade
Power8.8→8.8—
BracketB4→B4
Vectors
Velocity
89→91
+2
Consistency
96→97
+1
Interaction
22→36
+14
Efficiency
95→95
—
Lethality
92→93
+1
Grade
Power8.8→8.8—
BracketB4→B4
Vectors
Velocity
89→89
—
Consistency
97→96
-1
Interaction
22→22
—
Efficiency
95→95
—
Lethality
92→92
—
Card Changes
Added (3)
Removed (3)
Grade
Power8.8→8.8—
BracketB4→B4
Vectors
Velocity
91→89
-2
Consistency
96→97
+1
Interaction
22→22
—
Efficiency
95→95
—
Lethality
92→92
—
Card Changes
Added (2)
Removed (2)
Grade
Power8.5→8.8+0.3
BracketB4→B4
Vectors
Velocity
92→91
-1
Consistency
93→96
+3
Interaction
38→22
-16
Efficiency
95→95
—
Lethality
94→92
-2
Grade
Power8.6→8.5-0.1
BracketB4→B4
Vectors
Velocity
92→92
—
Consistency
93→93
—
Interaction
38→38
—
Efficiency
95→95
—
Lethality
95→94
-1