Commander
6.6±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(464 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks8
Mana dorks1
Treasure generators1
Draw engines16
Cantrips & burst draw5
Wheels1
Recursion4
Value engines1
Counterspells4
Spot removal6
Graveyard hate1
Board wipes4
Stax & hate1
Protection3
Other1
Fetchlands3
Dual & shock lands9
Premium utility lands3
Utility lands9
Taplands9
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine, 1 damage multiplier+16ⓘ
Combo pieces2
Synergy pieces12
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators4
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats92Mana base91Consistency87
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana22 cards
22 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.