Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(350 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks1
Land ramp12
Other acceleration1
Treasure generators1
Tutors6
Draw engines3
Cantrips & burst draw1
Spot removal6
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (17 sources)+7ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands10
Taplands1
Combat Damage Synergy: token package, 2 token doublers, 1 extra combat, 4 haste enablers, 3 evasion enablers, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 88%)+23ⓘ
Combo pieces2
Synergy pieces5
Win conditions1
Combat threats2
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats84Mana base75Speed71
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.
Blink/Flicker14 cards
14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.