Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(358 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana5
Other acceleration3
Treasure generators3
Tutors5
Draw engines6
Cantrips & burst draw1
Recursion4
Value engines2
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate3
Protection4
Mono-Color Powerhouse Lands (3)+14ⓘ
Mono-Color Mana Base (no fixing needed)+11ⓘ
Utility lands5
Taplands1
Basic lands1
Swamp+31
1 Combo(s) Detected (Consistency: 94%)+24ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces2
Synergy pieces2
Win conditions3
Combat threats2
Sacrifice outlets1
Drain effects1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.4 (Bracket 3)+Game Changers→ Bracket 4
Consistency84Threats77Mana base70
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
-1/-1 Counters12 cards
12 -1/-1 counter cards. Weaken and wither opponent creatures.
Voltron9 cards
9 equipment/auras. Stack these on your commander for one-shot commander damage kills.