Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(440 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana9
Other acceleration2
Treasure generators3
Commander Draw Engine (Ral, Monsoon Mage provides card draw)+18ⓘ
Low Land Count (28/31)+-8ⓘ
Tutors3
Cantrips & burst draw25
Wheels1
Recursion2
Value engines2
Counterspells5
Spot removal4
Protection2
Two-Color Mana Base (no fixing needed)+32ⓘ
Mana Acceleration (11 sources)+1ⓘ
Low Land Count (28/31)+-8ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands1
Taplands6
2 Combo(s) Detected (Consistency: 85%)+27ⓘ
Combo pieces4
Synergy pieces1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Consistency91Speed88Mana base75
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Cantrips15 cards
15 cantrips. Cheap spells that replace themselves for velocity.
Storm12 cards
12 storm synergies. Chain spells for exponential value.