Commander
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(499 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators1
Draw engines8
Cantrips & burst draw8
Recursion1
Value engines4
Other1
Control Strategy Bonus (26.9 interaction cards)+30ⓘ
Counterspells7
Spot removal5
Board wipes5
Stax & hate1
Protection4
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands7
Premium utility lands2
Utility lands3
Taplands1
Other1
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces4
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets3
Token generators1
Reanimation2
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction93Mana base86Threats85
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Control (Commander)11 cards
This deck takes a controlling, reactive gameplan.