9.2±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence631 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Sefris: Dungeon recursion+6ⓘ
Fast mana4
Mana rocks7
Other acceleration1
Treasure generators1
Commander Synergy+2ⓘ
Tutors9
Draw engines1
Cantrips & burst draw6
Scry & Surveil2
Recursion7
Value engines5
Counterspells2
Spot removal5
Board wipes1
Stax & hate1
Edict effects1
Protection1
Soft interaction1
Fetchlands2
Dual & shock lands6
Premium utility lands4
Utility lands8
Taplands1
Basic lands3
9 Combo Families+61ⓘ
Sefris: Dungeon recursion+3ⓘ
Combat Damage Synergy+3ⓘ
Commander Synergy+2ⓘ
Combo pieces14
Synergy pieces5
Combat threats2
Other4
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.2 → Bracket 5
0.2 above Bracket 4 ceiling (9)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Reanimator10 cards
10 reanimation effects. Recur creatures and key permanents from the graveyard.
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Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
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