Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(438 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks7
Land ramp3
Other acceleration2
Treasure generators1
Commander Draw Engine (The Archimandrite provides card draw)+15ⓘ
Draw engines5
Cantrips & burst draw2
Wheels2
Recursion2
Value engines3
Counterspells2
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate1
Protection4
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands4
Utility lands6
Taplands7
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Combo pieces1
Synergy pieces1
Win conditions2
Combat threats4
Token generators4
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base89Threats88Consistency83
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Monk Tribal14 cards
14 monk creatures detected. Tribal synergies can create powerful board states.