4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(277 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana9
Mana rocks2
Other acceleration1
Tutors7
Draw engines4
Cantrips & burst draw4
Recursion14
Value engines2
Spot removal1
Graveyard hate1
Board wipes1
Edict effects1
Mono-Color Mana Base (no fixing needed)+15ⓘ
Mono-Color Powerhouse Lands (3)+7ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
Utility lands4
Basic lands1
Swamp+35
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
Synergy pieces15
Combat threats4
Drain effects3
Token generators2
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.2 (Bracket 2)+Game Changers→ Bracket 3
Consistency90Threats82Mana base70
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Cleric Tribal18 cards
18 cleric creatures detected. Tribal synergies can create powerful board states.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator16 cards
16 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.