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HomeExplore decksCommanders
UB

Scarab God $100 Dollar Budget

viaMoxfieldMoxfield·3 views·17m ago

Power level

5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence382 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks9
Land ramp2
Other acceleration1
Treasure generators1
Minor treasure2
Draw engines4
Cantrips & burst draw9
Wheels1
Scry & Surveil1
Recursion6
Value engines4
Counterspells10
Spot removal9
Graveyard hate1
Board wipes2
Stax & hate1
Protection2
Two-Color Mana Base+16ⓘ
Mana Acceleration+1ⓘ
Two-Color Powerhouse Lands+1ⓘ
Fetchlands1
Premium utility lands2
Utility lands4
Taplands4
Basic lands2
Synergy pieces8
Win conditions1
Combat threats3
Sacrifice outlets3
Drain effects1
Token generators2
Mass reanimation1
Other4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+Game Changers 1→ Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Blink/FlickerCore (13 cards)

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Counter ControlCore (12 cards)

12 counterspells. Control the stack and protect key win conditions.

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AristocratsCore (11 cards)

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.