Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(539 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks4
Land ramp1
Other acceleration1
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw1
Recursion1
Spot removal3
Artifact/enchantment removal1
Board wipes1
Stax & hate4
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands10
Premium utility lands3
Utility lands8
Taplands2
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 75%)+21ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects3
Token generators9
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats98Mana base93Interaction84
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.